Stone Relief

石刻浮雕 Stone Relief

雕刻bas-reliefsidelightchiseledshadow

石刻浅浮雕——侧光扫过,投下真实的影子。

样张统一渲染同一句话——Signal over noise——因此材质是唯一变量。

Prompt 配方

配方保留英文原文——它是直接喂给图像模型的指令,翻译会破坏可复现性。

SURFACE:  Warm limestone / travertine slab with natural veining, pitting and small weathered chips. All forms carved in shallow relief with true cast shadows and soft ambient occlusion; claw-chisel and point marks visible across the surface; dust in the recesses. Essentially monochrome stone with ONE accent — traces of ancient faded ochre-red pigment surviving in the carved hollows, plus thin worn gilding inside the incised strokes of the page's TEXT. Hero - a single continuous carved frieze panel — one temple-machine with three carved niches, each niche holding a small relief figure above an empty rectangular cartouche (incised words ONLY when the page's TEXT provides that label). The page's TEXT deeply V-cut into the stone, one edge catching the light, the other in shadow. Monumental, ancient, weighty.
SKELETON: auto by page role (cover / chapter / list / compare)
DEVICE:   the page's argument drawn as a form native to this material
END:      Full-bleed 16:9 — render DEVICE on the SURFACE, per the page's composition.
CRITICAL: title = the page's TEXT in its own language, clean and legible; NEVER invent words or glyphs beyond TEXT;
annotations only as marks / numbers / dimension lines; no UI, no cards, no captions.

来源

材质配方出自 PPT-Zen 32 材质库。画面为我们自绘。

许可证:CC-BY-4.0 · 贡献走 DCO

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